| [Customer Reviews] Write your own review |
This is a must for artifact decks... Especially If you don't already have a Darksteel forge... But make sure you get cards that you can put more charge counters on it... There IS a card like that, right? -- By Kakoran from Highfalls, NY USA on February 16, 2004 |
|
CORETAPPERS!!!!! woo-hoo excellent card indeed Another good card to win in a few turns -- By Anonymous from Wamego KS USA on October 17, 2004 |
|
wanna be evil? leveler+this+ 2 beacons of tomorrow. EVIL!!! -- By Anonymous from somewhere on October 13, 2005 |
|
One of the best combos. Goes great with coretapper and voltalic construct. -- By Anonymous from Hobsnobyland, Antarctica on January 01, 2006 |
|
This card is the best with leveler+beacon of tommorow+darksteel forge+4 energy chambers+4 coretappers and u have the game one in atleast 3 turns!! I threw in the darksteel incase ur opponet has a destroy artifact card you never know :) -- By Sarah willims from Minisota on February 23, 2006 |
|
Play this. Wait until it has 5ish counters on it. Dismantle it twice. It can't die, but the other effect of Dismantle still works, so it doubles the number of counters on the Reactor. With three Dismantles, you only need three counters. It's just plain mean, but then, its Darksteel. -- By Anonymous from Minneaplolis, MN USA on July 11, 2006 |
|
Pretty good card.I know many of you will think im crazy for giving this only three stars but I tryed this in my affinity with four coretappers and I still lost and I've permanantely removed it from my deck.It just takes too long even with the coretappers, now dont get me wrong, this can be a very powerful card for some people who know how to use it but I guess I don't =(. -- By Anonymous from memnarchs house on November 12, 2006 |
|
If you feel like your games are going on too long just get one of these and Im sure theyll be trying to finish as fast as they can. But as a good game winner you have to have coretappers or you probably will finish the game before this can finish it for you unless everybody is playing with sun decks in that case get this. -- By Anonymous from inside my head on January 20, 2007 |
|
tinker/Darksteel Reactor + coretapper + dismantle. Good Game. -- By Anonymous from Albany, NY on February 25, 2007 |
|
There are a ton of cards that work well with this: Doubling Season, Coretappers, Power conduit (With Mirrodin's Core or any other charge generator), Energy Chamber, toss in a couple Moment's Peace and good night ... not terribly fun though -- By Anonymous from New York on March 20, 2007 |
|
Coretapper,yes. energy chamber,yes. power conduit, 1 is good enough. Fabricate/tinker, certainly. Dismantle, damn skippy pack 4. But how can we speed this up even more? How can we get the opponent to do his share of the work? Belive it or not sun droplet, I know its a lusterous 5 cent piece of crap if there ever was one but get 10 on the reactor and 10 on the droplet( and if yer opponent bashes and burns on ya some you will have 10 plus in a hurry ) and whirly slam that dismantle on the table and scream YA DONE SON!!! sun droplet sux but its a bomb combined with tha reactor and dismantles. -- By Dustin Ethridge from Dacula, GA USA on September 10, 2007 |
|