I like this guy. He isn't all that special, but he sort of is. He has a very good range for a rider. He has toughness. He can only ride one mount type, but on the flip side, he has tinker, so he can fix it if it starts to break. He can hit multiple targets, which is always a nice perk, even if you don't use it very often. He also has a 3 for ranged damage, where the norm for a rider is only 2. This guy is worth his points in a battle because if he does get messed up, just dismount him and let his technocat fight the good fight for him. At the beginning of your next turn he heals 2 clicks automatically because of his subfaction. Remount, rinse and repeat. -- By War Wolf from SD on July 08, 2008 |
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