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Home > Miniatures > HeroClix > Heroclix Collector Sets & Large Figures

 

Galactus Eater of Worlds Marvel HeroClix Exclusive Figure
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Galactus Eater of Worlds Marvel HeroClix Exclusive Figure
 
Product Review Rating : **** (6 reviews)

 
Near Mint Large Miniature. $119.99  0 in stock  Sold Out  (E-mail me when this product is back in stock
Shipping weight: 6 pounds

This massive Marvel Hero Clix come with three counters, Starving with 600 points, Hungry with 1200 points or Mighty with 1800 points!! Great for a full team vs. battle. This figure is only released in a very limited number and should become highly collectable. Team up with buddies to see if you can save the world! Galactus stands over 16 inches tall and is fully detailed in classic Clix style be sure to get yours while you can!

 




Customer Reviews Write your own review

**** I cannot find this figure to buy any where, it's very rare and was for a long time only avalible at conventions. every where i have looked on the internet they have always sold out of Galactus. Its a shame because this figure looks stunning and I'll be playing him is amazing wiping the floor with the pitiful armies of marvel lol. I would rate higher for this figure if i had him, but what i can see of him he is worth 4/5

  -- By Ray from UK london on December 08, 2009


***** he is the best out of my many. i possess the very first one made and he has no weakness but with the new rules on the newer galan he can be perplexed. and f.f.foom is good but no match for Galactus!

  -- By jay from quadcities, illinois on October 16, 2009


*** I've played against Galactus twice now. He lost both times. Even Big G bows before the might of Fin Fang Foom!

  -- By Anonymous from Ohio on November 09, 2008


***** Not playable in all games but a must have for any serious heroclix gamer. It is virtualy unbeatable.

  -- By Legion King of Nowhere from Gilead Mid-World on August 04, 2005


***** This guy is the best figure ever! All others are humbled before him and stannd not a chance. Bow to Galactus!

  -- By Anonymous from California on March 12, 2005


**** One of the most impressive I've seen... Don't like the unavailability to certain area geographics. Finding one online can even be a bear with the hoops you have to jump thru to get one!

  -- By Anonymous from upper midwest on October 13, 2004




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© 1994-2012 Webbed Sphere Inc. Magic: the Gathering is a registered trademark of Wizards of the Coast, Inc.
Magic: the Gathering and all images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
NECROMANCY
(optional) Give this warrior a special action. It cannot be in base contact with an opposing figure. Reanimate one of your eliminated figures (except a multiple-dial or titan figure), and turn its combat dial to the starting marker. Roll one six-sided die. On a result of 1-3, turn the reanimated figure's combat dial clockwise a number of times equal to the result. If three skulls are not showing in its stat slot, place it in base contact with this warrior. On a result of 4-6, remove it from the game. Do not turn the combat dial clockwise for reanimated figures with the words Zombie or Skeleton in their names; they always return to the battlefield with their combat dials at their starting markers.
SUMMON
(optional) Give this warrior a special action when it is not in base contact with an opposing figure. Reanimate one of your eliminated Mage Spawn figures with a point value no greater than this warrior's point value, turn its combat dial to the starting marker, and place it in base contact with this warrior.
TERRIFY
(optional) When an opposing player moves a non-Hero figure so that it would come into base contact with this warrior, that player rolls one six-sided die. On a result of l or 2, the figure cannot move into base contact with this warrior this turn. This warrior is not affected by another figure's Terrify.
GHOSTFORM
This warrior cannot be the target of ranged combat attacks. This warrior's base does not block line of fire. This warrior fails to break away only on a die roll result of 1.
HEX
(optional) Give this warrior a special action and a Hex token. Once until the beginning of your next command phase, you can choose a target friendly or opposing figure that has made an attack roll within 18inches of this warrior. The target must reroll the attack. Use the rerolled result instead of the initial result. Remove the Hex token when the target rerolls the attack or at the beginning of your next command phase.
LIFE DRAIN
(optional) When this warrior succeeds at a ranged combat attack against a target figure and deals at least l damage, it is healed of l damage.
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