| Role-playing The Myths, Heroes & Monsters of the Celts
Celtic Age won the 2002 Origins Award for Best Roleplaying Supplement. It’s intended to give the game master everything needed to build a Celtic campaign world, or to add Celtic trappings to an existing one. Gamers love their Celts, and this book has been our best seller despite appearing at the tail end of the d20 revolution.
A collaboration of Origins Award-winning game designer John R. Phythyon Jr. and award-winning historian Mike Bennighof, Celtic Age’s 12 chapters are stuffed with Celtic lore, new creatures, new classes and more. This is the book that will give your campaign world that special aura that has kept Celtic culture alive two millennia after the Roman conquest.
Celtic Age is d20 System compatible. Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast.
Avalanche Press APL0918 |