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Shipping weight: 0.456 pounds (Size: 4.75" H x 3.75" W x 0.75" D)
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Partnership climbing card game -- object is to rid yourself of your hand. The deck is a standard 52-card pack with four special cards added. When it's your turn, you may either beat the current top card combination or pass. If play passes all the way back to the player who laid the top cards, he wins the trick and can lead the next one. The card led determines the only combination of cards to be played on that trick. So if a single card is led, then only single cards are played. If a straight of seven cards is led, then only straights of seven cards, etc. The last player out gives all the cards he won to the player who exited first, and the last player's unplayed cards are handed to the opposite team. Fives, Tens and Kings are worth points, with each hand worth one hundred points (without bonuses). The first team to 1000 points wins.
Contents:
1 Rulebook
56 cards (some versions pack 2 decks - 112 cards)
- 13 cards of the Jade suit (Ace to King)
- 13 cards of the Sword suit (Ace to King)
- 13 cards of the Pagoda suit (Ace to King)
- 13 cards of the Star suit (Ace to King)
- 1 Mah-Jong card
- 1 Dog card
- 1 Phoenix card
- 1 Dragon card
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Website data last updated February 10, 2012 at 01:16 PM EST |

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© 1994-2012 Webbed Sphere Inc. Magic: the Gathering is a registered trademark of Wizards of the Coast, Inc. Magic: the Gathering and all images are copyright © Wizards Of The Coast, Inc. All Rights Reserved. |
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