| QUiRKS - the game of un-natural selection from EON, 1980
Contains Special Children's Rules Ages 7-11 and an Exciting Solitaire Version
Create strange plants and animals - QUiRKS of nature
Struggle to keep your creations alive in a world of rapidly changing climates
Strive to be the first player to make three dominant QUiRKS
Match wits against opponents who threaten your survival
But ,b>BEWARE! If three of your QUiRKS become extinct, you've lost the game.
Easy to learn! Novel Play System! Based on the Principles of Evolution.
As the climate shifts from ocean to forest, a player replaces "scales and fins" from the BISHLID with "fur and swinging arms."
The BISHLID which has survived the ocean now becomes a BUNKLID hoping to survive the forest - and the challenges of other QUiRKS!
QUiRKS contains:
108 Full-Color traits which combine to make thousands of humorous plants and animals
A playing board showing five colorful habitats
Climate marker, trail value list, fate cards and player markers
Booklet including rules for 2-4 players, children ages 7-11 and solitaire.
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