A game covering the major elements of diplomacy and warfare during the Napoleonic Wars of 1805-1815. Each player is absolute monarch of one of the major powers(England, France, Austria, Russia, Prussia, Spain and Turkey). The full game lasts 132 turns 1 for each month approx playing time is 100-150 hours. Each month is split into 4 phases:
* The Diplomatic phase where players negotiate deals, forge alliances etc.
* The Reinforcement phase where each player in sequence adds reinforcements due.
* The Naval phase each player conducts naval moves in sequence.
* The Land phase where each player moves and fights with his armies in sequence.
And then every third month an additional phase is added:
* The Economic phase, which is where players collect resources and purchase future reinforcements.
To win the game each nation needs to amass victory points these are scored in the economic phase and are based on your nations political status. As status always gravitates to a central position players must continually "politik" to reach their goal.
The game is exceptionally good the land combat system has to be seen to be believed it is unique and functions superbly. However, the game isn't terribly unbalanced; Turkey is never as good as France, but due to a good scoring system Turkey has as good if not better chance of winning. The game also has the feature that utterly defeating an opponent doesn't take him out of the game, it allows you to impose peace conditions on him.
This description provided by BoardGameGeek.com, the best source for board game information on the web! |
|