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Carcassonne: The Discovery board game (Rio Grande)
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Carcassonne: The Discovery board game (Rio Grande)
Players : 2-5
Manufacturer : Funagain Games
Time To Play : 30 minutes
Designer : Leo Colovini & Klaus-Jürgen Wrede
 
Product Review Rating : Click here to write the first review of this

 
List Price $24.95 - you can save up to $4.65 (19%)
mint sealed board game$20.306 in stock Quantity to PUT IN CART
Shipping weight: 2 pounds

The Discovery is a new stand-alone Carcassonne game. The inhabitants of Carcassonne have discovered a new region far away from their homeland - one that consists of meadows, mountains and seas. The followers, of which each player only has four (with a fifth for the scoring track) get placed as robbers (in the mountains), seafarers (on the seas) or explorers (on the meadows). On a player's turn, he must place a tile and may then place a follower on it. As in the original game, tiles may only be placed so that identical landscape types match up. A follower may only be placed when no other follower has been placed there yet. When the follower is removed, however, then the size of the region in which the follower is located brings points - regardless of whether the region has been closed off or not, although closed off regions score considerably more points. There's also an additional rule that lets mountainous regions increase in value, even if they've already been completed. This is a distinctly simpler version of Carcassonne than the original. This was the goal during the development of the game. It should have simpler rules, but offer greater strategic depth. What is interesting about the game is that regions aren't scored automatically any more (when they are closed off), this is a decision left to the player (the removing of the follower). Since the regions can only get more valuable, this ensures many agonizing decisions. 

 


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