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| Cleopatra and the Society of the Architects board game (Days of Wonder) 7501 |
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| Players : 3-5 | | Manufacturer : Days of Wonder | | Time To Play : 60 Min | | Designer : Bruno Cathala | | | Product Review Rating : (1 reviews) |
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List Price $50.00 - you can save up to $12.50 (25%) |
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Shipping weight: 2 pounds
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Designed by Bruno Cathala and Ludovic Maublanc, Cleopatra & the Society of Architects is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra’s architects by constructing the most magnificent and valuable parts of her palace.
Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price – cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game.
“The component design in Cleopatra is the most innovative we’ve undertaken to date,” said Days of Wonder CEO, Eric Hautemont. “While it’s still a board game, the dozens of 3D pieces – Column walls, Doorframes, Obelisks, Sphinxes, and Palace Throne – all create the sense that you’re constructing a royal palace.”
“The game play really forces players into continually weighing the risks and rewards between taking enough corruption to enhance your position in the game, but not so much that you are forced out of the game at the end,” said the game’s co-designer, Bruno Cathala. “It’s a classic ‘push your luck’ dilemma that continually raises the tension level higher and higher until the game reaches its climax.” |
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| [Customer Reviews] Write your own review |
What a great game. The components are well-made, and the overall theme of Ancient Egypt is compelling and adds to the 'why' the game is being played.
I've not come across a whole-family style game (older kids/pre-teens through grandparents) that is easily learned, can be played in an hour or so, and can turn a loving family into a pack of cutthroat schemers. The idea that you not only 'push your luck', but compete not to be the one with the most -- but to have second-most.... well, that adds a dimension that any other 'family' game just isn't likely to have. It puts a spin on gameplay I've not seen elsewhere.
You're not playing to lose, of course... but you're not playing to be the undisputed winner, either; no runaway winners in this one. And the strategy to be 'number two' is not something most players are used to -- and it's a great surprise when you discover that it's FUN. -- By Fionn from Campbell, CA on November 06, 2006 |
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