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Guildpact Code of the Orzhov Pre-Constructed Theme Deck (MTG)
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Guildpact Code of the Orzhov Pre-Constructed Theme Deck (MTG)
Category : All Packs + Decks
Manufacturer : Wizards of the Coast
 
Product Review Rating : **** (13 reviews)

 
List Price $11.29 - you can save up to $5.30 (47%)
Sealed Preconstructed Deck$5.998 in stock Quantity to PUT IN CART
Shipping weight: 0.2 pounds

Code of the Orzhov Sealed Guildpact Theme Deck

The Orzhov know how to get what they want—they bleed it out of their victims. Slo-o-owly. While playing the Code of the Orzhov deck, you'll strip away all opposing threats while you gradually, relentlessly pick away at your opponent's life total. There's nothing more satisfying to members of the Orzhov than being in complete control of the suffering inflicted on their enemies.

Your first order of business is to set up your defenses. Once you play Souls of the Faultless or Hissing Miasma, or you grant one of your creatures regeneration with Strands of Undeath, your opponent may find that attacking you just isn't worth it! By using your spells to remove select creatures that threaten your affairs, you'll bring the game to a halt. That's when the bleeding begins.

This deck's route to victory is to chip away at your opponent little by little. How? Attack with your 1/1 flying creatures, such as Belfry Spirit (and its batty friends) and Mourning Thrull. Use Orzhova, the Church of Deals to swing a stalemate into your favor. Let Agent of Masks and Blind Hunter do your dirty work for you. The best part of this plan is that the life you squeeze out of your opponent usually winds up padding your own life total.

The haunt ability lets you use some of your best abilities twice: once in life, and once in death. Belfry Spirit and Blind Hunter, for example, both help you from beyond the grave. If you haunt one of your own creatures, you can sacrifice that creature to Plagued Rusalka or Teysa, Orzhov Scion at an opportune time to get that bonus ability right when you need it! With haunt on your side, the longer the game goes on, the better shape you'll be in.

To take this deck to the next level, add more of the cards you see helping you win games. Pillory of the Sleepless is a perfect example: It stops a creature and it bleeds your opponent. Other Orzhov cards from the Guildpact™ set can also improve your deck. Orzhov Pontiff can make your deck much more aggressive, while the diabolical Ghost Council of Orzhova provides a nearly unkillable 4/4 body, more ways to sacrifice your creatures, and more opportunities to drain your opponent's life. When you're beating your opponent a point at a time, every point matters.

Cards in this deck:

  • 1 Martyred Rusalka U
  • 2 Shrieking Grotesque C
  • 1 Belfry Spirit U
  • 1 Plagued Rusalka U
  • 2 Thoughtpicker Witch* C
  • 2 Infectious Host* C
  • 2 Orzhov Euthanist C
  • 2 Ostiary Thrull C
  • 2 Poisonbelly Ogre C
  • 1 Skeletal Vampire R
  • 1 Teysa, Orzhov Scion R
  • 2 Souls of the Faultless U
  • 2 Blind Hunter C
  • 2 Agent of Masks U
  • 2 Mourning Thrull C
  • 1 Orzhov Guildmage U
  • 1 Festival of the Guildpact* U
  • 2 Hissing Miasma U
  • 2 Strands of Undeath* C
  • 2 Castigate C
  • 1 Mortify U
  • 2 Pillory of the Sleepless C
  • 10 Plains*
  • 11 Swamp*
  • 2 Orzhov Basilica C
  • 1 Orzhova, the Church of Deals U
  • * = from a previous set

     


    [Customer Reviews] Write your own review
    *** the deck perfroms what it says it wil perform very well. The deck uses it multifarious options to its advantage really well.The deck also delivers on it's promise to end the game slowly, grinding the game to a halt. Haunt can be very fun at times, but not so much in other. I LOVE TEYSA! she is the one of the best cards in the deck in my opionion. The others being hissing miasma, pillory of the sleepless, skelatal vampire and agent of masks. However, the deck has some randon strategies that would be more fitting of a golgari deck than a orzhov deck. the 2 thoughtpiker witch, 1 plauged rulksa, 1 martyred rulksa were the key compotents in that strategy. this is deck is 70% awesome
      -- By Anonymous from Malibu,CA, USA on March 10, 2006
    *** this deck is a fun deck to play but not the most tuff. dont get me wrong it can be threatening at times but it takes a little skill so I would not recommend it for a first deck.
      -- By jake H.D. from USA on April 11, 2006
    ***** This deck is awesome! You can sacrifice bat tokens like crazy after you get Skeletal Vampire in play, and you can pay some mana to sacrifice them to your rusalkas, and with Teysa out, its even better. Also you can easily take out a few mana to put in extra mortifys and castigates, which, for me, earns this deck five stars easily. Oh, and the pillory of the sleepless are kick butt cards too.
      -- By K Baret from Miami, FL USA on May 11, 2006
    ** Wow. This is not the way I went with my Orzhov deck. Mine moves fast and vicious. Like turn six game over: fast. Once you get Hissing Miasma out, you can slow things down if you want. But Why? Worth buying for the for sure rares and uncommons I guess though...
      -- By PKIS A-18 from Mason, OH on June 01, 2006
    *** Its a good deck, but its not that good against other decks with health gaining cards, like sacred nector.
      -- By Anonymous from usa on July 24, 2006
    **** This is a great deck if your skilled enough to use it i would take out the poison belly ogres though they are useless i put in blood crypt and took out a swamp then i put in proper burial which when your monsters go to the graveyard you gain the life equal to there toughness. Grave pact is a great card to put into this deck when ever a creature you control goes to the graveyard your opponet sacrafices a creature. Combined that with death pit offering which you sacrafice all th creatures you control and from now on your creatures get +2/+2
      -- By TJ from PA,USA on August 07, 2006
    **** This is a great bleeder deck, i would suggest having experience playing magic before you get this deck and buy Guild Council of the Orzhov and Pillory the Sleepless to add to it.
      -- By Anonymous from Northern California on January 21, 2007
    ***** this deck is awesome! people think that white and black together sucks but it dosn't at all
      -- By Anonymous from Manteca, CA on February 20, 2007
    ***** This is one of the best decks to play in free for all group play! I played this deck in stock form in both group and 1 on 1 and could not be beat. Nothing like seeing the frustration on an opponent's face when he realizes that he has X turns to take you out! You and your opponent(s) will be on the edge of your seats as the game plays out.
      -- By Doomgaze from USA on February 23, 2007
    ***** wow, best deck ever. only a few minnor changes and it bones so hard you would not even belive me. did i mention it bones?
      -- By Anonymous from arizona, usa on February 24, 2007
    **** This is a good deck, but it takes a strategic mind to use it. It takes a few changes to make it really good, but when you do, it's worth it. I wouldn't recomend it for begginers though. If you like playing with your opponents, and never letting them have a moment of peace while slowly and steadily drain their life, this is the deck for you.
      -- By Anonymous from Weston MA on June 24, 2007
    ***** this deck is pretty awesome. it is even more unstoppable in 5 person free for all with agent of masks, you will have your opponents begging for an alliance lol. i reccomend this deck above all other decks in the ravnica block
      -- By andrew from Dahlonega, Georgia USA on February 18, 2008
    ***** if your the opponent the bat tokens are great but if you add some flanking from time spirole it really good
      -- By Anonymous from VA on April 28, 2008


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