| "To capture and hold the crossing over the canals and rivers on the [British] 2nd Army's main axis of advance from about Eindhoven to Arnhem inclusive ... the [airborne] carpet is very long so it will be necessarily narrow. The essence of the business is to capture those bridges intact. And this will mean dropping as many men on the bridge as possible from the word 'go' ..."
-- Field Marshal Bernard Law Montgomery,
describing his plan, Operation Market Garden
At 1230 hours on Sunday, September 17, 1944, the U.S. 82nd and 101st Airborne, along with the British 1st Airborne, launched the greatest military gamble of World War II. The strategic prize was to outflank the German Rhine defense. Air Bridge To Victory is a battalion-level game focusing on this epic conflict.
Two full-color mapsheets, one 22x34" and one 22x17"
One 10-sided die
16-page Rule Book
Player Aid Cards with German and Allied Reinforcement Schedules and Airpoint Record Track
Innovative combat resolution, integrating maneuver combat, close assault, artillery bombardment, assault engineers, and air support into one easy-to-use system
Bridge-blowing and repair
Initiative rules reflecting the ebb and flow of the battle
Easy to play introductory scenario
Tournament scenario highlighting the Battle for Arnhem
Grand campaign game on the breakout of the British XXX Corps to relieve the 1st Airborne
Automatic Victory conditions that make each game different from the last
TIME SCALE: 1/2 day per game turn
MAP SCALE: One mile per hex
UNIT SCALE: Battalion
NUMBER OF PLAYERS: One to Four |