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Keeper's Compendium Chaosium 2344   (Call of Cthulhu RPG)
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Keeper's Compendium Chaosium 2344 (Call of Cthulhu RPG)
©1993

  
Publisher : Chaosium
Product ID : CHA2344
 
Product Review Rating : Click here to write the first review of this

 
Near Mint Condition Softcover$24.950 in stock Sold Out (E-mail me when this product is back in stock)
Very Fine Condition Softcover$22.461 in stock Quantity to PUT IN CART
Shipping weight: 1.5 pounds Manufacturer’s SKU Number: CHA2344

Things Players Were Not Meant to Know.

Drawing from the tales of H.P. Lovecraft and many other authors, the information contained in this book supplements and expands upon that given in the CALL OF CTHULHU rulesbook, and is divided into four main sections.

FORBIDDEN BOOKS: expands upon the most famous Mythos tomes listed in CALL OF CTHULHU providing lists of suggested spells, study times, descriptions, and the benefits acquired from studying the books. Some of the two dozen books covered include: The Neconomicon, The Book of Dyzan, Cultes des Goules, Massa di Requiem Per Suggay, The Revelations of Glaaki, and The R'lyeh Text.
SECRET CULTS: stereotypically, the cultist is a cackling madman dressed in hoded robe and armed with a wickedly curved knife. In fact, cultists are of wide description; cults are essentially religious organizations holding certain beliefs and attempting to induce some sort of change. Described here are differeing cults drawn from fiction, game scenarios, and history: The Starry Wisdom Sect, Brotherhood of the Beast, The Nestarian Cult of Cthugha, Brothers of the Yellow Sign, The Hermetic Order of the Golden Dawn, Witch Cults, Order of the Sword of St. Jerome, and the Cult of Cthulhu.
ALIEN RACES: this section defines the aims, values, and goals for various frequently-encountered races including Deep Ones, Fungi From Yuggoth, Ghouls, Insects from Shaggai, Old Ones, Serpent People, and the Voormis.
MYSTERIOUS PLACES: shrouded in legend and obscured by misinformation and disinformation, the following forgotten and exotic places are all referred to in Mythos tomes: Atlantis, G'harne, Hyperborea, Irem, Kaddath in the Cold Waste, K'n-Yan, Lemuria, Lomar, Mu, the Nameless City, R'lyeh, Valusia, Y'ha-Nthlei and Yuggoth and beyond.

Compiled from the Gamut of Mythos Fiction. 

 


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