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Home > Miniatures > HeroClix > Heroclix Collector Sets & Large Figures

 

X-Men Danger Room Collectors Pack Marvel HeroClix
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X-Men Danger Room Collectors Pack Marvel HeroClix
 
Product Review Rating : **** (2 reviews)

 
Factory Sealed Booster $34.99  0 in stock  Sold Out  (E-mail me when this product is back in stock
Shipping weight: 1.5 pounds

X-Men, prepare for battle! Just in time for the summer movie extravaganza comes the Marvel HeroClix X-Men Danger Room Game! The mutants are training, and it's a perfect opportunity to introduce yourself or a friend to HeroClix!

The Marvel HeroClix X-Men Danger Room Game contains everything you need to enter the world of 3-D superhero combat. Two preconstructed teams and simple rules make learning HeroClix a snap. There are six exclusive X-Men figures in all, including Cyclops, Jean Grey, Angel, Beast, Colossus, and Storm! New 3-D objects and a new full-size map round out the game with updated rules and a new powers and abilities card.

The eye-popping diorama of the Marvel HeroClix X-Men Danger Room Game is a showpiece display in its own right. Providing a personal command window over the training exercises of your X-Men, it's a must-have for any X-Men fan! Whether you're looking to beef up your X-team, want to join the exciting HeroClix game, or want to introduce your friends to HeroClix, training in the Danger Room is the way to go!

Contents
  • 6 prepainted, predetermined figures
  • 2 3D Objects
  • 1 rules book
  • 1 rules quickstart
  • 1 Powers and Abilities Card
  • 2 Battlefield Condition cards
  • 1 token sheet
  • 2 dice
  • 1 Clix ring
  • 1 full-size map 



  • Customer Reviews Write your own review

    ***** Best starter in the game! The map is awesome and most of the figures are good. It's the best Cyclops, Jean, and Storm, and Angel isn't too bad himself!

      -- By Michael from Greenville, SC USA on December 11, 2009


    **** very good to get a person started in the game, enough here to do a 300 point team or play a friend in a 100 point game, pieces also mash in well with the rest of the game, some in fact to well (storm,cyclops,jean) oh and the map it comes with is a 4 player with 2 sides, so it's two maps in one, and i would say the best two maps to play on in heroclix

      -- By Aaron B. from CA, USA on June 23, 2009




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    NECROMANCY
    (optional) Give this warrior a special action. It cannot be in base contact with an opposing figure. Reanimate one of your eliminated figures (except a multiple-dial or titan figure), and turn its combat dial to the starting marker. Roll one six-sided die. On a result of 1-3, turn the reanimated figure's combat dial clockwise a number of times equal to the result. If three skulls are not showing in its stat slot, place it in base contact with this warrior. On a result of 4-6, remove it from the game. Do not turn the combat dial clockwise for reanimated figures with the words Zombie or Skeleton in their names; they always return to the battlefield with their combat dials at their starting markers.
    SUMMON
    (optional) Give this warrior a special action when it is not in base contact with an opposing figure. Reanimate one of your eliminated Mage Spawn figures with a point value no greater than this warrior's point value, turn its combat dial to the starting marker, and place it in base contact with this warrior.
    TERRIFY
    (optional) When an opposing player moves a non-Hero figure so that it would come into base contact with this warrior, that player rolls one six-sided die. On a result of l or 2, the figure cannot move into base contact with this warrior this turn. This warrior is not affected by another figure's Terrify.
    GHOSTFORM
    This warrior cannot be the target of ranged combat attacks. This warrior's base does not block line of fire. This warrior fails to break away only on a die roll result of 1.
    HEX
    (optional) Give this warrior a special action and a Hex token. Once until the beginning of your next command phase, you can choose a target friendly or opposing figure that has made an attack roll within 18inches of this warrior. The target must reroll the attack. Use the rerolled result instead of the initial result. Remove the Hex token when the target rerolls the attack or at the beginning of your next command phase.
    LIFE DRAIN
    (optional) When this warrior succeeds at a ranged combat attack against a target figure and deals at least l damage, it is healed of l damage.
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