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Dont be afraid by the high gating cost. It can actually be a godsend. Especially when playing with creatures that have "come into play effects" or creatures with vanishing like Calciderm. Draining Whelk can come back to your hand to counter more spells and Calciderm returns because the Dust Elemental isnt targeting and you get to play the derm again. Plus if you dont have any creatures in play, you can still play it. The ability doesnt say "return three creatures or sacrifice ole Dusty" and MtG has yet to say otherwise about the ability. A 6/6 with flying, fear and flash makes for one mean patch of dust. -- By Bret from St. Albans, WV USA on February 12, 2007 |
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Well I messed up on my last review. I checked more extensively into the MtG rules and as far as gating goes this creature is slag. Its still great for what I said it was for, but youll find that after it resolves itll return itself to your hand. Even if its the only creature in play, you see, once it becomes "in play" itll search for creatures you have and if you have three or less it will bounce all of your creatures back to your hand, including itself. Needless to say its not worth much in a deck that only runs a few creatures but in a deck that can generate alot of creatures (especially those that have "come into play" abilities or ones that will trigger abilities that are already in effect) it can be right at home. -- By Bret from St. Albans, WV USA on February 13, 2007 |
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I really like the versatility of this card. While it appears to have a major drawback, it can be used to save your creatures that have been declared as blockers. Necrosavant has been seeing tourny play because it is a large white creature. This is a bigger, much better white creature. White weenie has many reasons to celebrate with the Time Spiral block. -- By Kristen P. from Madison,WI on March 30, 2007 |
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