Magic The Gathering Cards & Decks
Need Help? Call 859-280-3235
Shipping Rates
Home
Magic: the Gathering
Yu-Gi-Oh!
Pokemon
Miniatures
WoW, Naruto, & CCGs
Board Games
D&D & RPGs
Game
Supplies
Specials
&
Lots
Toys, Novelties, & Apparel
My Account
  Shopping Cart  
Search for   in 
 If you are new to the site, click here! Our Buy Lists
Home > Board Games > Board Games A-Z

 

Caylus Magna Carta card game (Rio Grande Games)
Click Here For Big Photo
Caylus Magna Carta card game (Rio Grande Games)
Players : 2-4
Manufacturer : Rio Grande Games
UPC : 4260071875556
Time To Play : 45 minutes
Designer : William Attia
 
Product Review Rating : Click here to write the first review of this

 
List Price $29.95 - you can save up to $2.40 (8%)
New Card Game Boxed $27.55  3 in stock     Quantity to PUT IN CART 
Shipping weight: 1.153 pounds (Size: 10.75" H x 7.50" W x 2.25" D)

The general theme and mechanics are similar to the original boardgame. However, there is no board or score track and the tactical nuts and bolts of the game are somewhat different. In terms of components, the game consists of cards, money, worker pawns, resource markers, the provost, and castle building stones. Each player has a set of identical cards, which are shuffled and used as a face-down draw deck. Players start with an opening random draw of cards, and on his turn a player can either:

  • build a new building by extending the road
  • pay 1 to draw a new building card
  • discard his hand and draw a fresh hand (with the discard deck being shuffled for a new draw deck once the draw deck is exhausted)
  • place a worker on one of the existing building cards
  • build one of the common prestige building cards (some of which are placed at the beginning of the game as part of the setup) or
  • pass

Once everyone has passed, the cards are resolved up to the provost (which can be moved in passing order by paying money).

Ownership of the non-common buildings is shown by the card color. When a worker is placed on a card, the owner earns either resources or money as a reward instead of victory points. Players may also choose to help build the castle. Starting with the first player to have passed, players can pay resources to obtain castle stones. The stones are worth three different values (2-4 points). Players collect the most valuble ones first. In addition, the player who collects the most building stones each round is rewarded with a gold resource marker.

From round to round, 1st player privileges rotate to the left, and the provost starts two cards further down the path from the castle.

The winner of the game is the player who has accumulated the most victory points once the game end has been triggered the turn the castle is finished. Victory points are awarded for castle stones, cards built, and resources and money in hand at the end of the game.

 





Search for   in 

Your Rights : Contact Us   -  Privacy/Security Policies  -  Conditions of Use  -  Card Condition Guide  -  Terms And Conditions

Help : Troll And Toad Home  -  Site Map

About Us: Store  -  Jobs  -  Tournaments  -  Company Profile  -  Shows

 
Website data last updated
February 09, 2012 at 10:11 PM EST

Email this page to a friend
 
© 1994-2012 Webbed Sphere Inc. Magic: the Gathering is a registered trademark of Wizards of the Coast, Inc.
Magic: the Gathering and all images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
In Your Shopping Cart
 
(Empty)