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Home > Magic: The Gathering > MTG 10th Edition (Tenth Edition Magic Cards)

 

Arcanis the Omnipotent (MTG 10th Edition (Tenth Edition Magic Cards))

Rarity : R
Casting Cost : 3
Card Type : Legendary Creature — Wizard
Card Text : : Draw three cards.
Pwr/Tgh : 3/4
Artist : Justin Sweet

 
Product Review Rating : **** (22 reviews)
Near Mint English Magic the Gathering Card $2.99  1 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds

Rare Blue Creature

Tenth Edition (10th Edition) is the latest "Core Set" for Magic: The Gathering also known as M:TG. This set is directed at having a core set of cards for standard tournament play. In 10th edition you may utilize the mechanics defender, double strike, equip, fear, first strike, flash, flying, haste, landwalk, lifelink, protection, reach, regeneration, shroud, trample, and vigilance. 




Customer Reviews Write your own review

***** Built a blue deck around him. Along with Halimar Depths, Sage Owl and Divination, this guy can keep the cards coming. Four Halimar Excavators in the deck force your opponent to mill, but you still keep drawing with Arcanis around! Couple that with Rite of Replication on the Excavators, and thanks for coming! Arcanis rules!

  -- By Brian from Cincinnati, OH on June 08, 2010


**** actually they have ruled against the 5 word enchantments from onslaught, if you payed of all five only one (of your choice) would apply so you cant have them drop all at the same time making that combo a lil less than glamorous. id would go with words of waste if you are rolling with a discard deck, you tap arcanis and pay 1 for words of waste your opponents discard three cards and then take 6 dmg assuming you have at least a megrim out there 12 for 2 megrims 16 for 3 and 22 for 4. all in all this card is fairly good, the return to your hand from anywhere is really nice if it was return to play this card would be godly but it really is not worth running IMHO.

  -- By about:blank from http://About:blank on June 14, 2008


**** While the casting cost is rather high, the fact that you can draw a whopping THREE cards makes him a very interesting consideration into near any blue deck.

  -- By Lunaticfringe from So Cal, USA on May 15, 2008


**** Put freed from the reel on it to draw three cards for every blue spent this way. Just don't use up your library, and your hand will never be empty.

  -- By Geckle from RI on March 07, 2008


***** This card combos nicely with Niv-Mizzet and Minamo! Awesome, ***** outa *****!

  -- By Grimancer from Centurion, SA on September 08, 2007


***** anything with the "extra life" power is excellent, and drawing three cards is always good. the triple island is only minor, this card is great!

  -- By Luca Fregusy from Brno on August 05, 2007


***** We have a common dispute at my college where I play whether it's pronounced "ar can is" or "arcane is" a lot of people say it couldn't possibly be "arcanus" but considering the "arcane" prefix that seems likely to me. Is there a guide to how to pronounce him?

  -- By DICKS McGEE from 7th sphere, Phyrexia on January 23, 2007


***** I Have 36 and 1 Foil. This cards is excellent.

  -- By Anonymous from México on June 14, 2005


**** It's a good card because you can draw three card and you can return it on your hand

  -- By matthew from Europe on September 11, 2004


***** Great. Wonderful. Beautiful. Awsome. Powerful. Dont know what to do? Well...... tap and draw 3 cards is always an option.

  -- By Anonymous from Lisbon, Portugal on April 08, 2004


**** Since I first got this card it has remained one of my favorite multiplayer cards. Talk about drawing power. BAM!

  -- By Mauro Garcia from Brownsville, TX USA on December 19, 2003


***** i ussually have no mana so when i get a chance this guys down! i always tap him so i can get 3 xtra cards. and if hes ever in trouble tap 4 island back 2 hand! its like teleporting! REALLY GOOD CARD! LEMME AT THOSE WHO DIDNT GIVE IT 5 STAR!

  -- By Anonymous from MIAMI, FLORIDA on December 07, 2003


***** need some mana or creatures or whatever just tap it and draw three if it's in trouble then just send it back to your hand!

  -- By Anonymous from Atlanta, Georgia USA on February 27, 2003


***** Why is this the best... Well, I'm a mono-blue player, and I was able to drop 4 Jayamdae Tomes for 2 Arcanis's. Draw 3? it's uncomparable. My deck is a blue bounce, and since a lot of cards require discarding, drawing three on an opponents turn is very valuable. If there was a rating of 6, this card would get a 6.

  -- By -|-yran-|- from Simcoe, ON Canada on January 12, 2003


***** This card is too good...it's practically immortal...why didn't you guys give this card five stars too, huh?

  -- By fahadiwadi from Floral Park, NY, USA on December 22, 2002


***** Arcanis rules in counter/burn decks! I have 2 in mine, and they are grate combo with all the words enchantments. 4 words of war+arcanis+12 mana=24 damage (amazing)

  -- By saproling death master from land of the black lotus on December 13, 2002


***** draw three cards is ALWAYS good.

  -- By Anonymous from NJ USA on December 12, 2002


***** this card turns twindle into a great card

  -- By Anonymous from newport,OR USA on December 10, 2002


***** This card ownz with any of the words

  -- By saproling death master from land of the black lotus on November 23, 2002


**** I love this card because if it ever gets in trouble, you can just bring it back to your hand, + it has the bonus of being able to draw 3 cards just by tapping it. Only drawback is mana, but you can get around that.

  -- By Kyle Rogers from A Place U never heard of in NH on November 11, 2002


***** THIS CARD IS AWESOME. Tap: draw three cards and an ability to prevent the effect of damage. spells, and abilities to it? I cant figure out wether to say chaep or awsome.

  -- By RaHnYbOy from kandahar, afganistan on October 29, 2002


*** Combo with words enchantments.

  -- By Anonymous from NJ on October 13, 2002




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