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Traumatize (10th Edition)

Rarity : R
Casting Cost : 3
Card Type : Sorcery
Card Text : Target player puts the top half of his or her library, rounded down, into his or her graveyard.
“The educated mind is heavy with lore and knowledge. It’s also the most likely to collapse under its own weight.” - Ambassador Laquatus
Artist : Greg Staples

 
Product Review Rating : **** (34 reviews)
English Magic the Gathering Card Near Mint$5.994 in stock Quantity to PUT IN CART
English Magic the Gathering Foil Near Mint$13.991 in stock Quantity to PUT IN CART
Shipping weight: 0.003 pounds

Rare Blue Sorcery 

[Customer Reviews] Write your own review
* Should be put on the band list!!!!!
  -- By Anonymous from Fayetteville, AR USA on November 09, 2001
*** I thought that when DCI began the restricted/band list that it was to control such outrageous cards such as this one. Why would Wizards want to produce a card that is so powerful and limits the game so much? Countspells are your only sure thing to keep this card in check thus limiting your game. I would suggest this card be placed on the restricted/band list. However, if you must play this card I suggest using it with the following combos: (Scrivener, Wizard Mentor, Witch Hunter, and Boomerang). Play Traumatize over and over and over again. Add Millstone and you can finish your opponent off in no time. Remember lots of land (30%), counterspells, and my favorite peace talks or festival.
  -- By JC from Lowell, AR USA on November 21, 2001
***** easily crushes any deck short of fires and with haunting echoes will make your opponent howl in pain and anguish. and by the way JC why didnt you think of these combos: traumatize and mirari traumatize and fork (type 1) traumatize and tormods crypt (type 1.5)
  -- By Anonymous from oceanside ny usa on December 23, 2001
**** Amazing card.....alittle powerful though. use in combination w/ haunting echos
  -- By dagadus from none on December 25, 2001
***** Great Card for using a Blue/Black Deck. Great Combo for this card is Haunting Echoes also from this Card set with the Mirari and Millstone. Base Deck 4 Thrans 2 Mirari 4 Haunting Echoes 4 Traumatize Game Over
  -- By Anonymous from Illinois on December 28, 2001
***** this card kicks butt!!! combine it with haunting echoes and you're sure to win.
  -- By magic_berkley from weatherford, tx usa on March 16, 2002
***** Of coure, at bare minimu it knocks out 1/2 of your opponents resources, completely decimating some decks by itself. Combine with Haunting echoes for fun and a quick win, crushing almost all tournament worthy decks; since i's blue you'll have counterspells to back it up big. Teaming with black adds in undermine for an evil combination and don't forget about Mirari or Fork to use i on someones deck twice, or even using it in conjunction with your own deck allowing for Yawgmoth's Agenda or achieving threshhold. Bearscape also provides good usage for this evil card. Since it's not banned as of it it's too good to be true.
  -- By Jonah from Mililan, HI USA on March 18, 2002
***** What can I say? Traumatize is named correctly to start with. Is only kept fair by it's mana cost...although you can ignore that in type one...although feldon's cane can make it a bit pointless...try doing this to yourself to feed a hungry psychatog...or w/ threshold cards...very rare in these parts and is worth every penny
  -- By agntgrn from ct on May 08, 2002
***** hey.... I there is a really good strategy w/ this card. Use it or yourself and then use either: 1. yagamoth's agenda and ivory tower (for lots of life) 2. twilights call (for lots of creatures)
  -- By Alex gottlieb from Sudbury MA on May 11, 2002
***** Traumatize and Haunting echoes are the two strongest decking cards ever. If u ever have the two cards in one hand, what lucks. Don't forget about scalepelexis. 4 cards every turn and possibly even more. The best cards to fasten the process is dark ritual and/or fastbond. Watch out for solitary confinement and/or ivory mask.:)
  -- By Pao Thao from Sacramento, CA on July 04, 2002
** I must agree it should be put on the band list. a combo my friend hit me with was traumatize and guilt feeder. killed me in one shot since I had wasn't playing black but wished I had my mongrels out
  -- By Anonymous from FL, USA on August 08, 2002
***** Great card, but a little unfair to everyone. It probably already is banned in all formats, I would say.
  -- By Sean from USA on October 11, 2002
* This card stinks.Say your opponent has Ancestral Trbute or Mortal Combat.
  -- By Anonymous from N.Y.C., New York on October 26, 2002
*** Its an excelent card...... but with that it'll rush them up to threshhold
  -- By Shawn Doinoff from Sagamihara, Japan on October 29, 2002
***** tramitize is one of the best cards ever you can use it to help deck your opponent or use it on your deck if your using a replenish deck.
  -- By chicken man from Mars on November 28, 2002
* Stupidly powerful. Leave it alone, and keep the game fun.
  -- By Anonymous from Red Storm, Mars, Deep Space on December 09, 2002
***** DUH with tormods crpyt they wont have threshold or a graveyard all they will have is 1/2 there deck gone from the game
  -- By Anonymous from Michigan, USA on January 12, 2003
***** the best combination is traumatize +megrim +some counterspells on your hand
  -- By mic from poland on November 05, 2003
***** I have this card and it's awsome. I love using it against my friends when they think they've beaten me!
  -- By Anonymous from St.Albans,VT USA on December 08, 2003
***** I think you guys got the right idea with Haunting Echoes to follow this but here's a sweet thought if u play DARKSTEEL then get two PANOPTIC MIRRORS and use both of them with these cards so u can continually do this effect over and over and etc etc
  -- By Joe Mama Loves Me from Death Valley Arizona on February 22, 2004
***** oh my god
  -- By Anonymous from Cleveland, OH USA on October 11, 2004
***** use this with planar void to remove half thier deck from the game. greatest thing.... planar void is only 1 black to cast. also good with guiltfeeder
  -- By Draxsath from West Virginia on February 08, 2005
***** This is a great card...all you need is a traumatize and a mortal combat and you win...there ya go
  -- By mark allen from red bank, nj usa on April 23, 2005
**** Great Card for vintage games! just play with fork, glimpse the unthinkable and tormod's crypt and massive counter and counter-counter (pyroblast, red E blast). but be carefull: you have to buy some blowrags too , 'cos your opponent won´t stop whining.
  -- By ThoFu from Hamburg, GER on October 30, 2005
*** FYI there is a little card called ivroy mask that handles this spell and any other target player card in the game. this card is powerful but does not in any means say gg. I don't belive that it needs to be band.
  -- By Stompinstine from ND on February 26, 2006
***** amazing card. i use traumatize with mirari, scalplexis and szadek. kills an opponents deck very quickly
  -- By tj from philly pa on April 14, 2006
***** You all keep saying Fork, but you're forgetting - Traumatize is blue so why not use Twincast.. and it's pretty rare that you see people playing Traumatize anyway, around here at least- 'cause no one has them, I myself only have 5 .. I do play a Mill deck, but it's Type2, so I can't add any Echoes or any aforementioned cards, which are rad, and it's sad.. but I don't think Traumatize is all that powerful-- put a Mill deck up against most Aggro decks .. but still i've beaten them.. Also, personally I think using Millstones in a Mill deck is kind of a cliche .. try spliced Dampen Thoughts and Howling Mines- Mines being for card drawing for you, sure advantage for them but who cares when they aren't gonna draw but from half or less of their library..
  -- By Nick Shamas from San Antonio, TX USA on May 02, 2006
**** This card is really annoying to have done to you. Or is it? Run Traumatize in a blue/black deck with Mortal Combat, for two black and two generic: "At the beginning of your upkeep, if you have twenty or more creature cards in your graveyard, you win the game." Run creature heavy, in fact no other sorceries, instants, or enchantments(one possible exception, Counterspell, in case someone tries to destroy Mortal Combat) then get a Mortal Combat and Traumatize yourself.
  -- By Logan from All over, USA on June 19, 2006
***** This is the card that orignally began the massive build up of millstone decks, making the millstone deck ten times faster and deadlier. Much better than other attempts and even better since it was reprinted in 9th edition. Just don't play it in more multiples than two or so, because you will end up giving yourself dead draws after awhile when you need those glimpses.
  -- By Charles Burns from Mesquite, TX USA on June 20, 2006
***** Utilizarla conjuntamente con vislumbrar lo impensable, y....Fiesta de biblioteca chicos!!!!!
  -- By Toledo from Cornella, Barcelona SPAIN on November 26, 2006
***** This card is simply amazing: come on!, the mana cost is really cheap for the ability ! That´s a card!
  -- By Daniel from Santiago, Chile on March 08, 2008
* Do not discard anything, you just mill half the library. Personally, cards like this just take the fun out of the game. If you can work up a really neat combo that can take out 25+ cards, that is good for you, but with this all you have to do is pay 5.
  -- By Geckle from RI on April 02, 2008
***** Great card if used in sequence with the planeswalker Jace Beleren. Can mill your oppenent in only turns. Very powerful to the point where it should be banned.
  -- By H3LLS ANG3L from Massachussetts,MA USA on June 10, 2008
***** If your going cheap then just use it with Replenish duh!
  -- By Zane from Behind You on October 02, 2008


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