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Home > Magic The Gathering Singles > Lorwyn

 

Jace Beleren (Lorwyn)

Rarity : R
Casting Cost : 1
Card Type : Planeswalker — Jace
Card Text : +2: Each player draws a card. -1: Target player draws a card. -10: Target player puts the top twenty cards of his or her library into his or her graveyard.
Pwr/Tgh : 3

 
Product Review Rating : **** (18 reviews)
Near Mint English Magic the Gathering Single Card $9.99  12 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds (Size: 3.50" H x 2.50" W x 0.08" D)

A new addition to Magic the Gathering - first created in Lorwyn. Planeswalker's are similar to the player in a game of magic. Essentially, they function as an entity outside the game offering their assistance in helping you, the mage, win the game. Planeswalkers come into play with a set amount of loyalty counters, in Jace's case that happens to be three (found in the lower right hand corner). Their abilities can be used once each turn - providing different strategic effects to help you win the game. In some cases, their abilities add to their loyalty counters. When a planeswalker has zero loyalty counters they leave your side and continue to walk the planes. Planeswalkers, similar to the mage, can be attacked by creatures or direct damage spells. Damage is absorbed in the form of loyalty counters, however, that damage is damage that you will not have to account for. 

[Customer Reviews] Write your own review
***** Cheap cost, fast loyalty build up, drawing cards for no mana, late game mill-combo and the best artwork of all the plainswalkers. I love this card!

  -- By Grimancer from Centurion, SA on October 05, 2007
***** Oh yeah! I completely agree with you man!

  -- By Anonymous from miren, slovenia on October 18, 2007
**** I think this could be mean with Traumatize. You could empty your opponents library pretty quick.

  -- By James from Guston, KY on October 22, 2007
***** Jace is an awesome card if you get as many loalty counters on him as you freaking please he will help you dominate your oppenant

  -- By Anonymous from Carbondale, Il USA on March 03, 2008
***** first play jace and get 1o counters on him. while doing that tramatize yourself and get almost all your library into the graveyard, then play leveler for 5 (its a 10/10) and that removes your library from the game then play reminisce to get almost all your library back. then play rule of law, and imprint a counterspell on an isachron scepter next turn... you win

  -- By jester from awesome town on May 09, 2008
*** whoa, slow down there jester! anyway jace is good card drawing and the planeswalker most likely to survive in multiplayer, and all the milling decks love him

  -- By Kyle from on June 14, 2008
***** Great card use it with truamatize and you've won the game.

  -- By H3llS ANG3l from wilbraham MA on July 02, 2008
* jace is awsome like jester says you will win with him if you can pull of a 7 card combo AMAZING>>>>

  -- By lebron james from cleveland, oh on July 03, 2008
***** Jace is one of the best planeswalkers out right now. Low cost to summon him, fast loyalty, and great effects to work with.

  -- By Z0mbiE from San Antonio, Tx USA on September 12, 2008
**** its really really good my personal favorate planeswalker even including the eventide ones...still though elspeth and garruk are the 2 best ability ones in my book but in the actual book....i bet jace and walk all over them..just like he will chandra. lol

  -- By John Holder from blah. on December 16, 2008
**** its really really good my personal favorate planeswalker even including the eventide ones...still though elspeth and garruk are the 2 best ability ones in my book but in the actual book....i bet jace "can" walk all over them..just like he will chandra. lol

  -- By John Holder from blah. on December 16, 2008
***** great card.. use with traumitize.. have memory erosion out there. and twincast the traumatize.. lol.. this is the best planeswalker.

  -- By Anonymous from Olivet, MI on January 06, 2009
***** Why use traumatize? use rings of brighthearth and copy his -10 ACTIVATED ABILITY for 2 mana, twice. then you win.

  -- By nick from WA on January 17, 2009
***** nah, traumatize is too expensive. if you can fit this card into your manabase, go ahead and do it. He's card advantage!! The turn you play him, you can have each player draw a card. Then for four or five turns after that, you're set to not miss a land drop and bury your opponent under a ton of card advantage (if you're drawing a counterspell and a land/other counterspell each turn, chances are that your opponent won't be able to keep up. if that spell is a cryptic command, well...you've just about won). His last ability is also quite useful. I think Jace might be good in the Sanity Grinding/Twincast (and plumeveil, cryptic command, etc.) deck. He can mill for twenty 24, actually...) and he has two blue in his cost. Awesome!!

  -- By Greg from Atlanta on May 11, 2009
***** ...play this along wd traumatize and haunting echoes, demonic tutor , howling mine... tsk tsk tsk wd a liitle bit help of meddling mage.... what a freakin t1-2 mix....

  -- By kith from philippines on August 06, 2009
***** so it comes in with 3 loyalty points. when destroyred does it go into your graveyard? im a little confused on how to use these cards...can someone explain in in simple terms???

  -- By Bryan from seattle, wa on December 01, 2009
**** The Jace vs. Chandra alternate art foil version is boss

  -- By Orestes Peristeris from Johannesburg, SA on December 16, 2009
**** it's nice, i mean if you play a blue-black with cards like mind funeral, tome scour, especially megrim, and of course, traumatize. Why i say megrim and jace are a good combo is that first you bring out megrim, then bring out jace, then mop up your opponents tears. the reason why i gave this review only 4 instead of 5 stars is that the second version of jace from worldwake is so much better.

  -- By Lori from my chair on December 22, 2009


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