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Home > Miniatures > Star Wars Miniatures > Force Unleashed Singles

 

Darth Revan #01 The Force Unleashed Star Wars Miniatures
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Darth Revan #01 The Force Unleashed Star Wars Miniatures
Rarity :Very Rare
 
Product Review Rating : **** (6 reviews)

 
Complete Miniature Including Card $44.99  0 in stock  Sold Out  (E-mail me when this product is back in stock
Shipping weight: 0.02 pounds

The Force Unleashed Single 



Customer Reviews Write your own review

***** Favorite figuru ever. Stats are incredible, plus Triple attack, Lightsaber Duelist, and Lightsaber Block make him devastating against Jedi. Dark Armor makes non-Jedi really work to kill him. Commander effect is great, and Master Tactician makes him invaluable.

  -- By Anonymous from Pittsburgh, PA USA on January 17, 2011


***** This is quite possibly the best miniature I've come across, and stacking him with Darth Plagueis, Bane, or Exar Kun makes a devastating sith squad.

  -- By Dan from Washington on July 14, 2010


**** If you're good at being advantageous with your figure's skills this piece can be a major help.

  -- By Karen Kelly from Charleston, Wv, USA on January 10, 2010


**** Darth Revan Points:88 Hit Points: 140 Defense: 21 Attack: 16 Damage: 20 Special Abilities Unique Melee Attack Triple Attack Dark Armor Lightsaber Duelist Master Tactician Force Powers: Force 2 Force Renewal 1 Force Corruption 2 Force Storm 2 Lightsaber Block Commander Effect: Droids are subject to these effects: Non-Unique followers within 6 squares get +4 Attack. Once per round, after initiative is determined, 1 ally can immediately move up to its Speed before any other character activates.

  -- By Dr.DoSoLittle from Somewhere over the rainbow on June 16, 2009


*** Uh I personally think he is a waste of money and points

  -- By zstrzse from I dont know on January 05, 2009


***** Although it cost 88 build pts. But with the standard DCI rule it's at 150 pts now instead of 100 like it used to. Pack some Elite Sith Troopers from the KOTOR series and it will wreck people up no joke. THE BEST AND LISTEN WELL PEOPLE! IT"S THE BEST STRATEGIC MINIATURE SO FAR MADE! BUY HIM!

  -- By Nelson from California on November 14, 2008




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Magic: the Gathering and all images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
NECROMANCY
(optional) Give this warrior a special action. It cannot be in base contact with an opposing figure. Reanimate one of your eliminated figures (except a multiple-dial or titan figure), and turn its combat dial to the starting marker. Roll one six-sided die. On a result of 1-3, turn the reanimated figure's combat dial clockwise a number of times equal to the result. If three skulls are not showing in its stat slot, place it in base contact with this warrior. On a result of 4-6, remove it from the game. Do not turn the combat dial clockwise for reanimated figures with the words Zombie or Skeleton in their names; they always return to the battlefield with their combat dials at their starting markers.
SUMMON
(optional) Give this warrior a special action when it is not in base contact with an opposing figure. Reanimate one of your eliminated Mage Spawn figures with a point value no greater than this warrior's point value, turn its combat dial to the starting marker, and place it in base contact with this warrior.
TERRIFY
(optional) When an opposing player moves a non-Hero figure so that it would come into base contact with this warrior, that player rolls one six-sided die. On a result of l or 2, the figure cannot move into base contact with this warrior this turn. This warrior is not affected by another figure's Terrify.
GHOSTFORM
This warrior cannot be the target of ranged combat attacks. This warrior's base does not block line of fire. This warrior fails to break away only on a die roll result of 1.
HEX
(optional) Give this warrior a special action and a Hex token. Once until the beginning of your next command phase, you can choose a target friendly or opposing figure that has made an attack roll within 18inches of this warrior. The target must reroll the attack. Use the rerolled result instead of the initial result. Remove the Hex token when the target rerolls the attack or at the beginning of your next command phase.
LIFE DRAIN
(optional) When this warrior succeeds at a ranged combat attack against a target figure and deals at least l damage, it is healed of l damage.
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