| [Customer Reviews] Write your own review |
gang commander is a must for all goblin decks -- By Anonymous from Pearl City, Hawaii on April 20, 2006 |
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5 goblins in one card is great, even without the abilities. -- By Anonymous from Wilmington, DE on February 18, 2007 |
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Just drop this card with a goblin warrens and your opponent pretty much gets at least -2 per turn -- By Goblinz from Buffalo, NY USA on October 04, 2007 |
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Yikes, stoke those goblin sac engines..... goblins should be good in type two... -- By Andrew from Missouri on October 16, 2007 |
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Let's see, first turn Goblin Lacky, attack second turn, and throw down that Siege-Gang Commander!!!!!! Holy snaps! 5 Gob's turn 2!!!!!!!!!! Then on that same turn, drop Goblin Piledriver, then say GG. -- By Jesse from Turlock, CA USA on February 21, 2008 |
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check this combo out. Squee, goblin nabob, deathrender, and siege gang commander. when you play siege commander you attach deathrender to a token and sac it. deathrender lets you play Squee from your hand for free and it immediatly attaches to Squee. sac Squee and next turn he goes back to your hand and the cycle goes on... and if you're worried about mana, just play a brightstone ritual, easy mana AMAZING IN GOBLIN DECKS!!! -- By jester from seattle, WA USA on March 21, 2008 |
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