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Home > D&D & RPGs > RPGs By Game > Dark Heresy (Warhammer 40k) (FFG)

 

Dark Heresy hardcover core rulebook (Dark Heresy RPG)FFG DH01
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Dark Heresy hardcover core rulebook (Dark Heresy RPG)FFG DH01
395 pages, 1st Edition ©2008

  
Publisher : Fantasy Flight Games
UPC : 9781589944541     ISBN : 1589944542
Product ID : DH01
 
Product Review Rating : **** (1 reviews)

 
List Price $59.95 - you can save up to $4.80 (8%)
Near Mint New RPG Book $55.15  6 in stock     Quantity to PUT IN CART 
Shipping weight: 3.267 pounds (Size: 11.50" H x 8.50" W x 0.50" D) Manufacturer’s SKU Number: DH01

You are an Acolyte in the service of the Emperors Inquisition. You stand in the front line of a great and secret war where your duty is to hunt out the foul stench of heresy, the vile alien, and the twisted influence of Chaos. You will tread where others fear, venturing to distant planets, ancient space hulks and the unsavoury depths of the under-hive.

You will never know fame nor reward, yet if you stand resolute your deeds will be whispered to the God-Emperor of Mankind and your name will be revered for millennia.


- Fast character creation to get you into the game quickly, followed by a lifetime of possibilities with an expanded advanced careers system.

- Dynamic rules for all eventualities that let you handle everything from social interaction to deadly fast-paced combat, psykers and psychic powers to insanity and mutation.

- Comprehensive background on the Calixis Sector, the official setting for Dark Heresy written by best-selling Warhammer 40,000 novelists Dan Abnett and Ben Counter.

- A galaxy of guns to equip your acolyte, from lasguns to inferno pistols, chainswords to power blades.

Pitch your players straight into the midst of dark events with a complete adventure to get you started. The Dark Heresy core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.  



Customer Reviews Write your own review

**** Though it does not include the posterboys for 40k, Dark Heresy is a great game, with some rather worrysome flaws. There is no attempt to disguise the fact that it should be played more like "Call of Cthulhu" than, say, Shadowrun, as beginning characters are rather incompetent, and are easily killed. But, if you know what you're doing, they quickly grow in power, so it is not a complete loss.

  -- By Pedro Henrique Leal from Joinville, SC, Brazil on September 04, 2010




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