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Home > Miniatures > Star Wars Miniatures

 

Star Wars Miniatures MEGA LOT! 100 Different Minis!
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Star Wars Miniatures MEGA LOT! 100 Different Minis!
 
Product Review Rating : **** (3 reviews)

 
Miniatures Lot $59.99  6 in stock     Quantity to PUT IN CART 
Shipping weight: 1.384 pounds (Size: 12.00" H x 12.00" W x 9.00" D)

100 Different Star Wars Miniatures MEGA LOT!

You get 100 different Star Wars Miniature for one extremely low price! Each lot contains miniatures from many different sets and factions. This is a great way to spice up your current Star Wars collection or a great way to start one. Also helps enhance the Star Wars RPG to a new level of gaming!

 



Customer Reviews Write your own review

**** Great value! I wanted a lot of minis for RPG encounters and this is great for that purpose, especially since I had no minis prior to this purchase. There were no repeats, and the bonus AT-ST is awesome (plus it is an encounter pack that includes 3 stormtroopers and a couple battle maps)! Great deal!

  -- By Jamin from Albuquerque, NM USA on February 14, 2010


**** Very good deal for those looking to try out the tabletop version of the game or if your just a fan of the series. I did receive 2 doubles which was a little disappointing but not a huge deal.

  -- By Jason from Jacksonville, FL USA on February 12, 2010


***** I can only say one word.... AWESOME!

  -- By Adam from Näshulta on December 10, 2009




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Magic: the Gathering and all images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
NECROMANCY
(optional) Give this warrior a special action. It cannot be in base contact with an opposing figure. Reanimate one of your eliminated figures (except a multiple-dial or titan figure), and turn its combat dial to the starting marker. Roll one six-sided die. On a result of 1-3, turn the reanimated figure's combat dial clockwise a number of times equal to the result. If three skulls are not showing in its stat slot, place it in base contact with this warrior. On a result of 4-6, remove it from the game. Do not turn the combat dial clockwise for reanimated figures with the words Zombie or Skeleton in their names; they always return to the battlefield with their combat dials at their starting markers.
SUMMON
(optional) Give this warrior a special action when it is not in base contact with an opposing figure. Reanimate one of your eliminated Mage Spawn figures with a point value no greater than this warrior's point value, turn its combat dial to the starting marker, and place it in base contact with this warrior.
TERRIFY
(optional) When an opposing player moves a non-Hero figure so that it would come into base contact with this warrior, that player rolls one six-sided die. On a result of l or 2, the figure cannot move into base contact with this warrior this turn. This warrior is not affected by another figure's Terrify.
GHOSTFORM
This warrior cannot be the target of ranged combat attacks. This warrior's base does not block line of fire. This warrior fails to break away only on a die roll result of 1.
HEX
(optional) Give this warrior a special action and a Hex token. Once until the beginning of your next command phase, you can choose a target friendly or opposing figure that has made an attack roll within 18inches of this warrior. The target must reroll the attack. Use the rerolled result instead of the initial result. Remove the Hex token when the target rerolls the attack or at the beginning of your next command phase.
LIFE DRAIN
(optional) When this warrior succeeds at a ranged combat attack against a target figure and deals at least l damage, it is healed of l damage.
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