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A bluffing game where you try
to conceal your identity.
On your turn you move two of the character pawns on the board. Movement
is decided by dice.
The board is a 3D house with
several traps. If you move a character to a trap space, you may spring
the trap if you have the corresponding card in your hand. You can bluff
by moving your opponents' characters towards the entrance or moving
your own character onto a trap space, but not release it.
The portrait above the
fireplace contains cards for each character plus Aunt Agatha. When you
roll doubles, you may change the portrait.
You can win the game in three
different ways:
1) If you can move your own game counter out of the house when it's the
same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective
enters the main entrance.
Description provided by boardgamegeek.com
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