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Home > D&D & RPGs > Old School Renaissance

 

AA11: The Conquerer Worm softcover module (OSRIC RPG) XRP6111
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AA11: The Conquerer Worm softcover module (OSRIC RPG) XRP6111
     ISBN : 978-1-934434-36-9
Adventure Level : 10-14
 
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List Price $12.00 - you can save up to $2.01 (17%)
Near Mint New RPG Book $9.99  2 in stock     Quantity to PUT IN CART 
Shipping weight: 0.182 pounds (Size: 11.25" H x 8.50" W x 0.15" D)

Over five centuries ago, there came unto the arctic lands of the North from a far-removed dimension an elder being of unfathomable menace. The White Worm, as it was called by the scholars, was a colossal creature with a rubbery, corpse-white skin. The primitive humans the foul beast encountered were ill-equipped to deal with the manifold, eldritch magicks in its possession. However, before the dread worm could wholly enslave the Northern lands, the great frost giant Jarl Harald Hardrada managed to deal it a near-fatal blow. And so the White Worm entered into a deep, recuperative sleep until such a time as it felt strong enough to challenge the kingdoms of the North once again.

Unfortunately, the White Worm has just awakened from its centuries-long slumber, and is trying to build up its magical army once again. The PCs can prevent the completion of such by retrieving the magical weapon of the long-dead frost giant jarl and then putting the abominable White Worm to the sword in its ice-walled citadel.

This product uses the OSRIC System (Oldschool System Reference and Index Comilation) 





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