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Home > Magic The Gathering Singles > Unlimited

 

Balance (Unlimited)

Rarity : R
Color : W   Colors : White
Casting Cost : 1
Card Type : Sorcery
Card Text : Whichever player has more lands in play must discard enough lands of his or her choice to equalize the number of lands both players have in play. Cards in hand and creatures in play must be equalized the same way. Creatures lost in this manner may not be regenerated.
Artist : Mark Poole

 
Product Review Rating : ***** (11 reviews)
Near Mint Magic the Gathering Card $8.99  0 in stock  Sold Out  (E-mail me when this product is back in stock
English Artist Signed Played Magic the Gathering Card $7.64  1 in stock     Quantity to PUT IN CART 
Played Magic the Gathering Card $7.19  15 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds

 

[Customer Reviews] Write your own review
***** Before being removed from Type II, Balance was the most powerful card in all of magic. Combined with zuran orb, is low casting cost allowed you to destroy all lands and creatures in play, gain life for the lands, and place a big creature (serra angel) into play. Powerful!

  -- By Alan from Cokeburg, PA USA on January 25, 2002
***** Good card to play it when you have out barely any creatures or lands.

  -- By Anonymous from on June 20, 2002
***** This is a great card. Think about it in a weenie deck, all ur creatures got massacred and ur in trouble, tap two land for the mana for this, sac them all to zuran orb and boom life for u and no more creatures and mana for them, not to mention equal hand size. I play this card and it always turns around the game to be won if i play it, it is one of the best cards made.

  -- By Jon from MA on July 15, 2002
***** So you want to put out 3 creatures to my zero. Well take this. Balance back to 0. This card is great, and sometimes just plain out rude. It's great for any white deck.

  -- By Rick from Pittsburgh on January 30, 2003
***** The best and most powerful card in Magic. Ever.

  -- By Stuart Malcolm from Dunfermline, Scotland on November 23, 2003
***** It's the great equalizer! There's hardly words to describe how great this is! For a measly two mana it works on three fronts: hand, lands, and creatures. Considering the fact you know its coming, it clearly puts you in the drivers seat, you can hymn to tourach, stone rain and dark banashing all at once in one card for only two!!! Short list hands down!!

  -- By Nick from Tampa on October 30, 2004
***** For me the most powerful card! Test it, play it, enjoy it.

  -- By massimo.c from Vitry-le-François, FRANCE on February 12, 2005
***** Any card which Wizards themselves say is the one card that they'd go back and erase from time has to be powerful. This card doesn't disappoint. Rather than using it as a reset button, its most powerful effect is as a hyper-destroyer which gives you a massive advantage. If someone wants to play you and they have this card, just say no, 'cause if they get it right, you are up the creek without a paddle.

  -- By Anonymous from Dublin on May 12, 2005
***** I don't think I have ever EVER made a control deck that didn't run balance. God, I remember when you could run 4. It was disgusting.

  -- By Anonymous from Norwich CT on September 20, 2005
***** Probably one of the greatest white cards in the game! Probably my favorite next to Swords to Plowshares. This was my first card back in the day that broke me from the "newbie" player that was addicted to using Polar Kraken and Leviathan like creatures and other crap to actually making decks that used strategy and skill, wasn't too long after I discovered Balance that I got into the more tournament scene of Magic.

  -- By John from Indiana on January 14, 2009
***** zuran orb!! play this and sacn all of your lands while it's on the stack. no more lands and you have about 10 more life!

  -- By greg from here on January 24, 2009


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