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| Rarity : U | | Color : G  Colors : Green | Casting Cost :  | | Card Type : Instant | | Card Text : Until end of turn, target creature's current power doubles and it gains trample ability. If it attacks, target creature is destroyed at end of turn. This spell cannot be cast after current turn's attack is completed. | | Artist : Dan Frazier |
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Shipping weight: 0.003 pounds (Size: 0.00" H x 0.00" W x 0.00" D)
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| [Customer Reviews] Write your own review |
This card rocks!! AHHHHHHHHHHHHHHHHHHH! -- By Anonymous from Boone, NC USA on December 23, 2002 |
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Sweet Card! -- By Dr. Quin from Chesapeake, VA USA on November 09, 2003 |
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power up your togs. with psychatog you can discard cards remove cards power him up to around an unlimited amount with the right cards then use beserk to double power and give trample. just one of the many combos available for berserk... very lethal... use in conjunction with time walk for even more fun! -- By kevin beck from pennsylvania on March 10, 2004 |
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"Ball Lightning", "Blistering Firecat"...-bear- -- By john rieker from va bch, va usa on November 28, 2004 |
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this and a sword of the ages.. :) you get a shivan dragon you pump it up to 10 you berserk it you do 20 damage you sacrafice it after combat through the Sword of the ages and you can deal another 20 damage to target player or creature WOOT -- By D.Finders from Lelystad netherlands on January 19, 2005 |
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4 berserk in my deck are perfect !!! giant grow berserk berserk berserk..... 100000000 damages -- By veiano compagnoni from italy on March 19, 2005 |
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(french player, sorry for mispellings) no need for such big creatures, i remember in green/red deck, kird ape (power 2 with a taiga) + giant growth (3 more) + Berserk ( 5x2 = 10) + fork (10x2=20) quiet quick :) -- By gutgut from france on April 15, 2005 |
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...ball lightning...bloodlust....berserk...hahah.... -- By aceshigh from guam on August 26, 2005 |
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Perhaps one of the most powerful cards ever to be printed in magic, right up there with power nine. I've owned a total of 12 of these over the years, and I will never give up my current play set. this card often translates into "berserk, Good Game" when cast. A lot of people forget that this can be cast on your opponents attacting creature as well, and it will kill them at the price of taking double damage, which may seem like a bad thing, but if your facing a turn 1 reanimated Akroma, its life saving. its also great in oath decks, turn 2 Collosus enchanted with dragons breath, berserk, 22 damage, good game. also useful in killing your gamekeeper, in Legacys "The Game". -- By Robert Murray from Mass on September 11, 2005 |
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I found out an awsome combo involving this card: berserk + anything. -- By chris from Round Rock, Texas USA on October 15, 2005 |
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This card is great... -- By Allen Flores from Calgary, Alberta on June 06, 2006 |
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I have won more games with this card than any other in the game. This is the most perfect piece of cardboard in all the land. -- By William Norris from Midwest City, OK on August 15, 2007 |
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Oh, god. Berserk. Such an amazing card! It doubles your power for a single green mana! Not only that, but it goes great with Isochron Scepter (2 mana for a Beaserk. Can be used every turn), along with other great cards (Ball Lightning! 12 damage powerhouse with Haste and Trample!). Goes great in a red/green beats/sligh kind of deck, as there are so many red/green coloured cards which can be berserked (On the top of my head... Rumbling Slum, Ball Lightning, Burning Tree Shaman... list goes on), and since red has Fork, you can double the Berserk, quadrupleing the damage. Use giant growths/rancors to pump up the creature before you beaserk it to have a one-hit-kay-oh (if not overkill) creature. -- By Vashon from Burnaby on May 09, 2008 |
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