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Home > Magic: The Gathering > Tempest

 

Earthcraft (Tempest)

Rarity : R
Color : G   Colors : Green
Casting Cost : 1
Card Type : Enchantment
Card Text : Tap an untapped creature you control: Untap target basic land.
The land gives up little, but we are masters of persuasion." -Eladamri, Lord of the Leaves
Artist : Randy Gallegos

 
Product Review Rating : **** (18 reviews)
Near Mint Magic the Gathering Card $12.99  3 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds

 



Customer Reviews Write your own review

***** This card is incredibly BROKEN... There are soo many combos with this card it's not even funny. If I ever see this hit play it will immediately get my Krosan Grip, since it isn't a mana ability :P!

  -- By Jay from Minneapolis, MN USA on December 26, 2010


***** great whith rhys the redeemend and any token gen like ant queen add tokens tap tokens double tokens if you have six mana out a coat of arms,primal rage and cordenet crossroads to give haste all it takes is one little inscet token (who happens to be a 1000/1000) to get through and if your playing multiplayer through in a living hive it gets pumped because its an inscet you finish of one player and add an army to your feild who can now untap your land and start all over again

  -- By Daniel from fla on August 31, 2009


***** Great card with huge combo potential. It is so easily broken, no wonder it's banned for tournament play. It is great for mana acceleration in the early game (if you already have two creatures in play, it is essentially "free" to play) and in late game it can unleash some wicked combos. Summoning sickness doesn't effect the Squirrel's Nest/Earthcraft combo because it only prohibits a creature from activating its own abilities that require tapping. In this case, it's Earthcraft that taps the tokens, so you can use the ability on newly summoned creatures.

  -- By Adam Clare from San Jose, CA on June 14, 2008


**** This card is a "must have" in a squirrel deck.

  -- By Fearless from Sweden on August 15, 2005


***** Cant anyone get in their heads that the squirrel nest/earthcraft combon doesn't work? The squirrel tokens have summoning sicness and can't be tapped until the next round. But you can make it an infinity by adding lightning greaves and re-equip it onto every squirrel that comes out and keep untap the nest.

  -- By Serpentsoul from Sweden on July 12, 2005


* BANNED! I rate it a .000000000001 since it id BANNED!

  -- By Anonymous from Somerset, England on February 16, 2004


**** Excellent with nuisance engine and tokens, but never a really great card. There are plenty of combinations, but they often take three to any number of cards, which is often hard to get unless you have a deck made of duplicates

  -- By Anonymous from Chigago, IL USA on February 16, 2004


***** this card an squirrel nest and game is over 3rd turn

  -- By da squirrel guy from az on October 31, 2003


***** THIS CARD WORKS GREAT WITH SACRED MESA ALSO.YOU NEED A PLAINS IN PLAY WITH WILD GROWTH ON IT ,THEN YOU TAP THE PLAINS FOR 1G1WH PUTTING A PEGASUS TOKEN INTO PLAY YOU KNOW THE REST.I HAVE WON MANY GAMES WITH THIS DECK I INCLUDE GOBLIN BOMBARDMENT AND ASHNODS ALTAR.FOR EVERY PEGASUS TOKEN YOU SAC TO THE ALTAR GIVES YOU TWO COLORLESS MANA,SINCE YOU CAN GENERATE INFINITE TOKENS WITH THE MESACRAFT COMBO, YOU CAN SEE HOW THE MANA GENERATION GETS REALLY SICK. GHITUFIRE ANYONE?have fun and be creative theres just so many possibilities with this card!

  -- By magicman from FULTON,NY.USA on January 13, 2003


***** Barbed Field,Buybacks,X Spells(like Flanning the flames),Animal boneyard,mana flare,pumping(like shivan dragon)And for more mana.

  -- By Anubis,the Dragon Master from washington ,D.C. USA on July 19, 2002


***** Four turn win with fertile ground,horseshoe crab, and firball. This card rocks!

  -- By Anonymous from West Chester, OH USA on July 09, 2002


***** use this card with squirrel nest in play, or at th end of your opponents turn with epic struggle in play.

  -- By 1mill.squirrrels and counting from Stockton,Ca USA on June 05, 2002


***** Squirrels nest, need i say more?

  -- By Anonymous from UT on May 19, 2002


***** This card will almost always give my token deck a win. I tend to use both combo's which ever i draw first. I can get infinite saproilings and with duel nature i just sacrifice the copy of the tokens. Giving me lots of powerful tokens. I also have 3 squirrel nests in my deck which means infinite squirrles. the only card im looking for is a coat of amrs because that would just be sickening.

  -- By WarlordTrooper from NY on May 01, 2002


***** Its a fun card and works incredibly wiht squirrel nest although you hav to watch out for wildfires or earthquakes takes your squirrels down. Throw in a coat of arms and youll be unstoppable. If only Earthcraft weren't banned but it is so this strategy is relegated to casual play

  -- By zombiemaster from ------------------------------ on April 17, 2002


***** Everybody knows the Earthcraft-Fertile Ground-Horseshoe combo, but try this sucka with Squirrel Nest! BOOM BABY! OH YEAH!

  -- By Mr. ILkeTokens from Sandy, Utah on December 18, 2001


***** This is great card for mana exceleration. It helps me get out alot of big creatures out really fast!

  -- By Anonymous from Chicago, IL USA on November 19, 2001


***** This is a great card at a great price. This card does exceptionally well in a saproling or rebel deck. It also has a great combo in a saproling deck. WIth an overgrowth on a land and earthcraft and Nemata, Grove Guardian in play youcan tap the land to put out a saproling and use earthcraft to tap the saproling and untap the land with overgrowth on it. Then you simply repeat for infinite saprolings!

  -- By Mary Mika from Maple Plain, MN USA on June 22, 2001




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