Magic The Gathering Cards & Decks
Need Help? Call 859-280-3235
Shipping Rates
Home
Magic: the Gathering
Yu-Gi-Oh!
Pokemon
Miniatures
WoW, Naruto, & CCGs
Board Games
D&D & RPGs
Game
Supplies
Specials
&
Lots
Toys, Novelties, & Apparel
My Account
  Shopping Cart  
Search for   in 
 If you are new to the site, click here! Our Buy Lists
Home > Magic: The Gathering > Chronicles

 

Safe Haven (Chronicles)

Rarity : U1
Card Type : Land
Card Text : , T: Remove target creature you control from the game. Play this ability as an interrupt.
Artist : Christopher Rush

 
Product Review Rating : *** (5 reviews)
Near Mint English Magic the Gathering Card $0.25  46 in stock     Quantity to PUT IN CART 
Played English Magic the Gathering Card $0.19  13 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds

 



Customer Reviews Write your own review

**** The purpose of this land is to save your creatures from removal spells. If someone is trying to sweep the board with some kind of Wrath (of God) effect, you can quickly save your biggest threat and have it jump back in on your next upkeep. Other than saving your biggest threat from Wrath of God and Day of Judgement, I can also see this being quite the bomb in a white deck playing exactly those cards! Load it up with Sun Titan, wipe the board clean, and start overwhelming your opponents on your next turn with the resurrection ability of the Sun Titan! It might not produce mana, but on the other hand, if it did, it wouldn't be so underrated >_>

  -- By Jens N from Denmark on August 19, 2010


***** This land card, when used properly can be very, very useful.

  -- By Steve H from Cali on February 09, 2010


**** man This card is freaking awesome. Here is what you do play a ball lightning deck, when they would be sac at end of turn you remove them instead. Then you bring them back and attack then I soulblast for massive damage. Not that a ball lightning decks should take that long.

  -- By Brendan Blaney from Fort Bragg on August 04, 2009


**** this card is great! for my wrath of god deck i have an angel with persit that reads, when "whatever angel its called" is brought into play return all your creatures to play that left play this turn. then i just wait until someone one tries and nukes here and then i remove her from the game with my other safe haven. So you pretty much use the haven when some one targets your creature you can hide it away rather then watch it die. I also have an ancient tree that brings 2 lands from graveyard back to your hand when it comes out in play.. soo mmm wrath of god sac saf haven angel comes out and brings all my creatures it with wrath of god back out my ancient tree comes out and i take my safe haven i had sac'd and put it in my hand, then in play mmm can someone say rinse wash and repeat.

  -- By Kevin from Stuttgart, Germany on July 23, 2009


* This is a horrible card. Your opponent is just going to blow it up and you will lose your creatures for good. Now if when it went to the graveyard, it automatically brought the creatures back, that would be a noggle of a different colour.

  -- By Aliandrin from the Aerie of the Soulcatchers on September 25, 2008




Search for   in 

Your Rights : Contact Us   -  Privacy/Security Policies  -  Conditions of Use  -  Card Condition Guide  -  Terms And Conditions

Help : Troll And Toad Home  -  Site Map

About Us: Store  -  Jobs  -  Tournaments  -  Company Profile  -  Shows

 
Website data last updated
February 10, 2012 at 06:03 AM EST

Email this page to a friend
 
© 1994-2012 Webbed Sphere Inc. Magic: the Gathering is a registered trademark of Wizards of the Coast, Inc.
Magic: the Gathering and all images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
In Your Shopping Cart
 
(Empty)