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Home > Magic The Gathering Singles > Beta (Magic Cards)

 

Stasis (Beta)

Rarity : R
Color : U   Colors : Blue
Casting Cost : 1
Card Type : Enchantment
Card Text : Players do not get an untap phase. Pay during upkeep or Stasis is destroyed.
Artist : Fay Jones

 
Product Review Rating : ***** (13 reviews)
Near Mint Magic the Gathering Card $39.99  1 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds (Size: 3.50" H x 2.50" W x 0.08" D)

Beta Blue Rare 

[Customer Reviews] Write your own review
***** many people see this card as a sucky one because its total lock down but i have built an entire deck around by using kismet,chronatog,howling mine,black vise,and counter spells.get the drift here

  -- By Ryan from Sparta,TN USA on February 07, 2002
***** Stasis and mana short. bam. opponent can do nothing with their land

  -- By Anonymous from on January 23, 2003
***** My friends call me STASIS i simply love the card have played with it since i started playing for 8 years ago. The best is when i got the lock and my opponent starts crying over and over and again. They wont let me play with it any more.

  -- By from Norway (Drammen) on February 03, 2003
***** An excellent card when used properly, this is one of the best ways to counter the necro deck.

  -- By Anonymous from ? on May 06, 2004
***** One of the most devastating cards in the M:TG universe, Stasis puts a firm grip on your opponent by not only rendering their tapped creatures worthless, but their tapped resources as well. Use Stasis in conjunction with Kismet for a truly frustrating move. (Kismet forces all of target opponent's permanents to come into play tapped.) I play a three-color Stasis deck (blue, white and green) and I also use Birds of Paradise with Instill Energy, Serra Angels and various support cards like Howling Mine, Time Elemental, Mana Short, Reminisce/Regrowth and other little nuisances that my opponents dislike. ..and of course, Black Vise is yet another very good card to use in this deck.

  -- By Bryan McNeely from Fort Wayne, IN on July 19, 2006
***** Fearsome combo card, annoying by its lonesome... crappy card art. Stasis is all that and more.... For best results couple with Mind Over Matter, Library of Leng, and card draw tricks (Kami of the Crescent Moon, Howling Mine, and so on)... Infinite Lockdown with the ability to actually keep itself out of total lockdown... and all Blue. Splash white for annoying life gains, protections, and Kismet.

  -- By Chad Guinn from Kilgore, TX USA on August 28, 2006
***** Ever heard of Time elemental-stasis combo ?^^ put both in play when u have 7 mana, there u go :)

  -- By CrYzdOg from Tr on November 28, 2006
**** You don't need any damage to beat your opponent anymore! If you get the hang on making a Stasis deck work, then you got yourself a deck all players fear to the bone! Boring for your opponent but pure pleasure for you! Stasis, Squndered Resources, Kismet, Howling Mine, Braingayser, lodes of counterspells and an evil heart! The pleasures of Stasis! btw the art is wonderful!:)

  -- By Billy Bourbon from Oslo, Norway on March 17, 2007
**** I use Stasis In a blue-black deck using Demonic Tutor to find it and the new Frozen Aether from Planar Chaos, with Reminisce and Glimpse the Unthinkable. After that the game is OVER. HEE! HEE! HEE!

  -- By Eric from Mishawaka, IN on November 26, 2007
***** WORST. MAGIC CARD ART. EVER... Also most annoying card in the history of MtG besides maaaaybe Tolarian Academy. (And yes, I occasionally rock a Stasis deck, so don't think I don't also secretly love the pure evil that is Stasis myself from time to time. Except I use it as stall/temporary lock in a deck that actually has a few creature based ways to win... and Ophidian. I said I had an evil side right?)

  -- By Duke DemonKnight from Hellesville on July 11, 2008
***** Not the worst M:TG art ever, as even the simplest of drawings can convey an idea. It may not be as advanced visually as the cards in recent sets, but there's a lot you can take from the picture if you just think about it a little more deeply. The cunning fox is blinded, the dancing clown trying to maintain equilibrium, both teetering together trying to stay balanced or risk falling down, the moon and its ebbs and flows (again, balance) and the supposed artist's easel, which may signify the many choices the controller needs to consider when maintaining Stasis, etc. That's basically the idea behind the card: controlling the game, keeping not only your opponent in check, but allowing yourself enough breathing room to function properly. The fact that the art is childlike only adds to the feeling that though there's complexity to be dealt with, there's a very simple, basic way to handle it.

  -- By Bryan Mc from Indiana on August 11, 2008
***** I've made several stasis variations but the best one ive made was with temporal adept and vedalkin mastermind. Both cards can bounce the stasis up for you to untap before you replay it and temporal adept can also bounce stuff up into your opponents hand. Evil card.

  -- By Lithium from usa on November 16, 2008
***** But how do you keep an island untapped everyturn? Btw the art is great compared to Fork which is two cookies getting struke by lightning.

  -- By Zane Harrison from California on February 04, 2009


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