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Home > Magic: The Gathering > Apocalypse

 

Cromat (Apocalypse)

Rarity : Rare
Color : Gold   Colors : White, Blue, Black, Red, Green
Casting Cost :
Card Type : Creature
Creature Types : Legend
Card Text : : Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat get +1/+1 until end of turn.
: Put Cromat on top of its owner's library.
Pwr/Tgh : 5/5
Artist : Donato Giancola

 
Product Review Rating : **** (13 reviews)
Near Mint Magic the Gathering Card $0.99  42 in stock     Quantity to PUT IN CART 
Foil near-mint Magic the Gathering card $14.99  4 in stock     Quantity to PUT IN CART 
Card Number 94, Shipping weight: 0.003 pounds

 



Customer Reviews Write your own review

***** This is a great EDH General. I've won soo many games because I've been able to use his block/blocked ability on my opponent's biggest threat, then give it flying the next turn and start dealing descent General dmg. Combined with Knight of New Alara and/or Might/Blessing of the Nephilim this becomes a powerhouse. Heck, even Manaforce Mace and Domain effects work pretty well. Just throw in Coalition Victory for a few chuckles~~

  -- By Jay from Minneapolis, MN USA on June 26, 2011


**** Use Channel the Suns.

  -- By jo ch from ??????? on September 01, 2007


***** This card rules! I use my domain deck with all five dragon legend's and Cromat and i always win! My brother used to always beat me but now i beat him every time and wow is he mad! Every week there is a magic tournament at my house and I always beat everybody! if some one beats me i give them a magic pack from Ravnica and the people ware who I play with are VERY good me and my friends and my brother always go to tournaments and own everybody!

  -- By Anonymous from U.S.A on May 15, 2006


***** This card may fool some people into thinking it can only be used in 5 color decks. But thats not a fact. You can use 5 birds of paradise, if you cannot obtain a basic land of each type. Also You can get it out with some special methods such as, Call of the Wild and Time ebb. Time ebb puts it on top of library and call of the wild allows it to storm into play and wreak havoc. Also with Green + Blue mana it can once again be returned to top of library. 'nuff said.

  -- By Magic Masta from Magic City on February 27, 2003


** I dont think this card is that great because I dont like 5 color deck I personally my self like 2 or 3 color decks this card has to many mana to use for a 5 color deck.

  -- By Anonymous from Hunlcok Creek,PA 18621 on December 10, 2002


***** You want to really play cromat you build a nice little white deck through in four celestrial dawns, a couple of cromats and maybe a spirtmonger. That way you have the mana for his abilites at all times and are nearly unstoppable especialy if you play sterling groves so if they can trnquility you just search for another one to play. I can not tell you how many turnaments I have won with this deck.

  -- By Joshua VanderHousing from Grand Rapids, Mi USA on May 09, 2002


**** This is a great card, and not as hard to play as most think. dragon arch, defance of heart, piper, and quicksilver amulet come to mind right off the bat. If your deck is green based or has a lot of artifacts its pretty easy to come up with the colored mana needed to use its ablities. the only thing I really don't like about it is that you can have only one in your deck.

  -- By Wraithlan from Washington on March 26, 2002


***** This is my favorite card if you get alot of lands into play quick. Key word if. Thats why in my spectrum deck I use alot of harrows and fertile grounds. Those are to get out all of my lands needed to play it. Then I use and Eledarmines call to get it into my hand and keep it there untill I draw a Coalition Victory. Play Cromat then use a coalition Victory if that doesnt work by it getting countered I just use his ability to return it into my hand and wait for another coalition Victory. If I dont feel like wating around I just play it right away and beat the snot out of then with it and if I die, I j ust return it to my hand. To sum all this up this card is a necessity to any spectrum deck.

  -- By Jon from Lincoln, Nebraska USa At 8:15 p.m. on a Tuesday on March 12, 2002


***** Nice card isnīt it, 5 really good abilities.

  -- By alex from borgholm sweden on January 18, 2002


***** With all of the tricks that you can do with Cromat during the combat phase makes him basically an unbeatable creature.

  -- By Anonymous from U.S.A. on December 06, 2001


***** Cromat is an trualy amazing card. I have 4 in my green based 4 coler. Its not hard to Play, use cards like rampant growth, skyshroud elves, and harrow. with harrow and rampant you only need about 2-3 of all lands but forest. The best thng about cromat is its amazingly unpredictable, and it stays around for a while.

  -- By Evil Spawn co. from Everywhere on November 19, 2001


*** I know that the card is fairly awesome and has a good chance to win all by itself, but it's too hard to play and its abilities cost enough mana so that it couldn't quite rate a four.

Don't get me wrong, in the right decks, this guy is an absolute killer. After all, as long as you have mana out he can't be killed (return him to the top of your library) and he can decimate somebody's airforce. However, he's not quite the equal of a Sliver Queen, now is he? (those who are old hands are magic know why I say that)

However, he is invaluable for one simple reason ... Type 2 coalition victory deck. He can take the place of a Sliver Queen to meet one half of the requirements for a coalition victory and now you can make it fairly easy and still type two legal. Plus, he's potentially harder to kill than the sliver queen....

  -- By The Weaver from Norflok, VA on August 06, 2001


*** Cromat is a good card. But only in a five color deck. You can regenerate, give him +1,+1 and other helpful abilities. i think this card can be really good if u have the mana for it.

  -- By Anonymous from chicago,il USA on June 14, 2001




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