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| Rarity : C1 | | Color : R  Colors : Red | Casting Cost :    | | Card Type : Creature - Ball-Lightning | | Creature Types : ball-lightning | Card Text : Trample ; haste (This creature may attack and the turn it comes under your control.) ; At end of turn, sacrifice Ball Lightning. | | Pwr/Tgh : 6/1 | | Artist : Dave Dorman |
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Card Number 35, Shipping weight: 0.003 pounds
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| [Customer Reviews] Write your own review |
One of the best damage dealers for a Sligh deck, it usually means 6 points of damage for your opponent, and it tramples to avoid chump blockers. When you combine this with Lightning Bolt, Chain Lightning, Goblin Grenade, Mogg Fanatic, and Jackal Pup, you can make a Type 1 or 1.5 deck that almost always kills on turn four and sometimes by turn three. The one weakness of the otherwise superb Ball Lightning is that first strike creatures like White Knight, Paladin en-Vec, and Order of the White Shield can kill it before it deals combat damage. Still, it's a no-brainer for any Sligh deck. -- By Tim Destan from Gilbertsville, PA USA on June 26, 2001 |
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Ball Lightning is an amazing card that is nearly a guaranteed 6 damage, although it does have a drawback. The three red mana cost is sometimes a trouble because I play wasteland and sometimes, 2 red and a wasteland is all I get until turn 5 or 6, other than that and the first strike problem, I think this card is amazing! -- By Anonymous from Massachusetts, USA on November 04, 2001 |
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I have a 4 card combo for ball lightning.
Ball Lightning, Berserk, Fork, Mirari the Berserk, then Mirari the Fork. 96/1 with trample heading your way.........ouch. (wimpers) -- By Aodific from Ridgefield, CT, USA on December 08, 2001 |
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This Card is a heck of alot better than that over-rated Skizzik. And better mana cost. -- By Ben Buhler from Lethbridge, AB Canada on February 17, 2002 |
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The best beatdown creature so far!. It kicks the crap out of the opposition! -- By Stuart M from Dunfermline,Scotland on May 30, 2002 |
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A decent card, bordering on 4 stars. It's easy to play for a good amount of damage, but like other reviewers have mentioned, it's also easily hosed, especially in type 1 play (apart from the cards already mentioned: MANA DRAIN). And when it is hosed, you've probably lost a whole turn to it, which Sligh just can not afford to do. -- By Anonymous from USA on December 02, 2002 |
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Only 3 red mana is required. Very fast to crush your enemy. -- By Anonymous from USA on March 25, 2004 |
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AHAHAHAHA!!!! A turn two Ball Lightning just has to ruin somebody's day. So good it spawned a few (crappyer) incarnations, like Skizzik. -- By Anonymous from Hell, Wisconsion, USA on May 25, 2004 |
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Just think.
Ball Lightning and Pandemonium...
Ouch. -- By Miklaren Tarvin from Holly Pond. AL USA on October 19, 2004 |
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Possibly the best creature ever! In a mono red deck, this card is an absolute momentum-swinger. On turn three, the best creature your opponent will typically be fielding is a 3/3... so using that safe assumption puts your opponent on the spot. Either they stand by while a powerful red deck takes a third of their life in one fell swoop, or they lost their 3/3 beater and take 3 on top of that! It's just one of those creatures that comes along and just changes the format entirely! Short list material all the way!! -- By Nick from Tampa on October 30, 2004 |
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this card is wicked,i mean its not really a creture is it its a 3mana for six damage burn card,which by the way would be obscene,when damage gets higher damage ratios become somewhat irrelevent so more damage = good damage -- By freindly for fun from bristol england on October 04, 2005 |
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When I was a young lad, I used to use ball lightning all the time. It is great! Young lads of this day and age should also use ball lightning. -- By Anonymous from Portland, OR on November 02, 2005 |
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This card is great.... -- By ALLEN PHILIP B. FLORES from CALGARY, ALBERTA CANADA on November 26, 2005 |
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Ball Lightning is one of my favorite creatures. I have a green/red deck solely centered around quickly getting them out with Blood Lust, Beserk, Giant Growth, and Fork. Also I use Orcish Lumberjack, Wild Growth, and Birds of Paradise to help generate mana quicker. -- By Spin from Mililani, HI USA on February 08, 2006 |
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Truly awesome card, often times its the killing blow, or closes the gap enough so the burn your still holding seals the deal, Skizzik has enough obvious advantages to any deck that likes to pour the damage on like a vat of molten lead that you think it would get some props. Its not as mana intensive so you can have a solid chance to play it in multi-color decks, its no where near as easy to hose thanks to that +2 toughness, you have the option to keep it around for an extra mana, and as any one who has played with ball lighting knows 4 is never enough and 8 is mucho better. Having old faves is fine but lets not get stuck in retro-land, the macaraina was popular when this card was in print and burning people worse than a jar of pickled habeneros, do ya still think thats the best dance ever!? -- By Dustin Ethridge from Dacula, GA USA on September 06, 2007 |
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