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Home > Magic: The Gathering > Unlimited

 

Fireball (Unlimited)

Rarity : C
Color : R   Colors : Red
Casting Cost : X
Card Type : Sorcery
Card Text : Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
Artist : Mark Tedin

 
Product Review Rating : *** (11 reviews)
Near Mint English Magic the Gathering Card $0.59  82 in stock     Quantity to PUT IN CART 
Played English Magic the Gathering Card $0.44  70 in stock     Quantity to PUT IN CART 
Shipping weight: 0.004 pounds

Unlimited Near Mint 



Customer Reviews Write your own review

** WHAT? If you really think any 8-year-old could play Magic, you must have a very remedial understanding of the game. You act like it takes no intelligence at all, which any player with a decent grasp of the game will tell you is laughable. If you read my other review again, you will see that I am not bashing red burn in general, just those decks that are built of nothing else.

  -- By Jim from Madison, WI on April 01, 2010


***** What? An 8-year-old could play any deck! You act like Magic is something that takes a genius to play. And this card is awesome, in an elf deck it gets a one-shot kill.

  -- By me from here on March 31, 2010


*** This card is simply OK as far as X point burn goes. In order to kill a Llanowar elves and Baneslayer Angel with this card you have to spend 12 mana. It gets more absurd as you add more creatures to the amount you want to kill. The formula for killing N creatures is total mana spent = 1 red + [N-1 + N x MaxTough(of the N creatures)] colorless. There are a lot of situations where Ice XXR meteor shower is actually more efficient than fireball. Rolling Thunder surpasses all X point burn.

  -- By D/0 from NJ on September 13, 2009


**** Great card. However anyone who tries to channel/fireball me will be abruptly engaged in fisticuffs cause Sean is no am like cheese!

  -- By SeanRocks from Rockland, New York on September 06, 2007


**** Usualy the only people who hate direct damage dont know how to play a burn deck... For those who dont know there ARE decks COMPLETELY based around burning (lighting bolt, shock, fireball, etc.). Combine this with Freed from the Real, Wirewood Channeler, for an infinate amount of burning amount infinate targets making an auto win situation (Common sense would tell you that you need atleast 2 elves in play for this plan to work and any cards that would counter any of the combo cards or the effects of the mana would result in an instant loose for you (if the damage were redirected or prevented totally.)

  -- By Anonymous from Behind you on September 01, 2007


**** fireball+channel+mox anything+black lotus was the combo. still a great card, a personal favourite, and can be very useful when dealing with multiple targets such as a multiplayer game. Although rolling thunder is definetly better though.

  -- By Anonymous from Wichita,KS on October 12, 2006


***** Fireball+Channel the greatest 2 card combo the game has ever seen.

  -- By IceCold from Grass Valley,CA on August 08, 2006


***** i personnally keep the maximum amount of these in my deck at the same time and fork it for double the effect

  -- By Anonymous from paducah kentucky on December 05, 2005


**** No red deck without it. Lightning blot is better, but you can divide as you chose for 1 mana more pr. target. And hating direct dammage is a bad excuse for not choosing it.

  -- By Thomas from Denmark on February 11, 2005


* I hate direct damage. The only direct damage I like is Lightning Bolts. I pity those who use these.

  -- By rick from pittsburgh on January 30, 2003


*** Very nice card, I have won many games due to it.

  -- By Anonymous from Fort Myers, FL USA on January 05, 2003




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