|SJG6036 1996 - GURPS Martial Arts 2nd Edition
GURPS Martial Arts, 2nd Edition covers over 50 different armed and unarmed fighting arts, including the historical and modern styles of both the East and the West, as well as fantasy and science fiction styles, presented in both realistic and cinematic forms. From the French fencing of swashbuckling cinema to Kendo down at the dojo, from Kung Fu at the Shaolin Temple to Savate on the piers of Marseilles.
This book covers everything you need to introduce martial arts into your campaign, including new advantages and skills, extensions to the combat system and over 60 new combat maneuvers. It also includes a variety of sample characters, complete rules for creating and customizing styles and maneuvers, sections on the history and philosophy of the martial arts, and statistics for special martial-arts weapons.